Level Up Your Creativity at the Vermont Cup!
Join the VRmont Cup, a thrilling 8-week video game development competition where students ages 13+ dive into the world of game creation using the Godot engine and Endless Access Threadbare program.
Choose your path and compete in one of two tracks:
Explore: Threadbare students (2-3 students per team) collaborate on Art, Sound, Engineering, Narrative, Go-to-Market, and Production assets to plug into a Threadbare Storyquest!
Core: Storyquest – 1-3 students design and build two original Threadbare Storyquest levels from scratch.
With expert mentorship, hands-on workshops, and a community of passionate creators, the VRmont Cup is your launchpad into game development.
Create. Compete. Connect.
Are you game?
How It Works
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Find your dev team, or work solo!
Work self-paced in teams or solo over an 8-week period, with clear deliverables and targeted workshops for each phase of the competion.
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Choose your track:
Explore: Threadbare—collaborate to create assets in Art, Sound, Engineering, Go-to-Market, Narrative, and Management/Production.
Core: Storyquest—design and build two original game levels using the Godot engine and Endless Access Threadbare program.
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Learn from the best!
Receive mentorship and attend workshops led by industry professionals and educators throughout the competition. -

Gain XP!
Use provided templates and guidelines to ensure your work meets competition standards in each category. -

Level up!
Submit your work for review using a transparent rubric tailored to your chosen track. -

Celebrate!
Showcase your creations at the final event, with opportunities for feedback from judges and game developers.
Connect below to learn more!
More information will be coming soon!
Check back for updates and/or connect with us below to receive more information about registration, competition details, and more exciting news!
Frequently asked questions (FAQ)
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Students ages 13–18 are eligible to join, whether they’re new to game development or already have experience.
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There are two tracks:
Explore: Threadbare—students work in teams to create assets for Art, Sound, Engineering, Go-to-Market, Narrative, and Management/Production.
Core: Storyquest—students design and build two original game levels using the Godot engine and Endless Access Threadbare program.
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The program runs for 8 weeks (February-April), with a clear timeline of deliverables, workshops, and mentorship sessions. Key dates and deadlines are provided on the website. An awards ceremony and game dev showcase will be held the week after the program is completed.
Exact dates to be released shortly!
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Students receive mentorship from industry professionals, educators, and collegiate game developers, may attend hands-on workshops, and use provided templates and guidelines for each track. Instructional materials are available for educators and students.
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Projects are evaluated using transparent rubrics tailored to each track. Judges include industry professionals and educators, and feedback is provided at the final showcase event.
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The final showcase is held at a Vermont venue (e.g., Hula Lakeside in Burlington), where students present their work and families are welcome to celebrate their achievements. We will also showcase in-development games from regional developers!
We expect the final event to last 2-3 hours. Exact date, time, and location to be shared soon!